So this is what it's coming down to.
A little over 3 hours ago, we had a whole lot of assets, but the game platform what not working for us.
More than 3/4 of our features didn't work, our player had basic movement abilities but wasn't able to jump on objects. Basically it was a walking killing machine (which was not even part of the game primary goal.)
Now at "D" minus 30 minutes we are working on including the sounds, patching the levels and bringing all the elements together.
Mark and Erik are testing the game play and debugging as they go.
Boris just completed another "Quiz show - mini game" and Alan is the glue that binds it all.
Mariska finished the website, Sandra just completed the document on how we met the required guidelines and the game's instruction.
I just finished the compression of the documentary video on the making of our project.
Ok, back to work ...