Narrative games and AI game masters
Two years of using AI as a game master for solo role-playing. What this experience has taught us about memory, rules and surprise, and about business chatbots.
By Robert Scales9 posts in this category, newest first.
Two years of using AI as a game master for solo role-playing. What this experience has taught us about memory, rules and surprise, and about business chatbots.
By Robert ScalesEarly tests of a language model as game master for solo role-playing, in the weeks around ChatGPT's launch. What works and what breaks.
By Robert ScalesSolo role-playing games are gaining momentum. The principles that make a narrative solo game work, from the designer's perspective.
By Robert ScalesTwo days of talking mobile, games, carriers, publishers and users: quality matters immensely and people in this industry want and need to connect.
By Megan ColeMark Pierce, CEO of Super Happy Fun Fun, Inc., on using the camera and other phone bits: think revolutionary rather than evolutionary.
By Megan ColeDay two of VIDFEST opens on Granville Island with a keynote from Atari founder Nolan Bushnell on innovation and the future of games.
By Megan ColeI just returned from E3, the Electronic Entertainment Expo, in LA and what a busy week it was!
By Kris KrugSo this is what it's coming down to.
By Robert ScalesScience fiction can be a valuable medium for visualizing future trends in technology, such as software agents that act on behalf of a user.
By Mark YuasaTell us about your project. We answer in English or French, and we travel anywhere in the MRC de Papineau.