Having delivered our completed* package via FTP at 15:58
* Completed is debatable, taking in consideration that the product we delivered included only the introduction, a game level, the final "boss" level and one of four endings.
[Photo: Mrs French and her class.]
A fight against time
From the start, we knew that with only one full-time developer, the weight of the game physics and coding would fall mostly on Alan's shoulders.
[Photo: The team: Alan, Mariska, Boris, Mark, Sandra, Erik and Robert (Anton is MIA)]
This said, we understood our strengths and weaknesses and focus our energies in developing quality content, a good support website and some extras for our viewers.
New Media Slam will be featuring our project including the website, video and game we created on their server for the next month.
During the course of the week, we will tie-in all of our elements together to complete our game the way we intended to develop it.
[Photo: Scottie and Dole]
Until we hear from the Slam Organizers, we are holding off on the release of the teaser, the website's address and the publication of various levels we created but not included in the model we delivered.
We'll keep you posted as soon as hear back from New Media Slam.
Check out Hamster Salad, Sandra's blog for more insights on our slam advantures.